Hex Builder - embark on a captivating journey of territorial conquest as you strategically wield a deck of cards in this hexagonal realm. 

Control:

Interaction with cards / redrawing: left click

Scrolling map:  ASWD / right mouse button  (press and move around)

Zooming: ZX / mouse wheel

Cancel action / Pause game: ESC

Gameplay explanation:

The game is divided into 5-second cycles. During each cycle, all the towers on the map activate and fire. After 6 cycles, you can refresh your hand of cards by clicking on the deck (indicated by a white round rectangle). Throughout the game, you can play any card from your hand without waiting for your turn. However, keep in mind that playing cards consumes energy, which recharges during the redrawing phase.

To enhance your deck, you can purchase more cards from the market using science as currency. You earn a fixed amount of science every cycle. The market is divided into four sections, each featuring 8 random cards from the pool (though the pool is not very extensive at the moment). The first section includes 3 additional fixed cards.

Certain cards in your collection allow you to build towers on the map. Typically, this action requires supplies, another resource that you can only obtain by playing the specific "Drop" card found in the "F" (fixed) section of the market.

Have fun! 

StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorSolar_Windd
GenreCard Game, Strategy
Made withPixiJS
TagsAbstract, Hex Based, Real-Time
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksHomepage

Development log

Comments

Log in with itch.io to leave a comment.

Good game, but I'd like to see more clarification on what 'void' does. It comes up a lot, and I know it causes atrophy, but aside from that the exact effects are a mystery to me.