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Devlog
v0.6.0
October 26, 2024
by
Solar_Windd
Another small changes: Added 1 defensive card to fixed market - now it contains nice set o 7 cards with core of the game. Moved Void card to random market. Instead added new very expensive card design...
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v0.5.0
September 30, 2024
by
Solar_Windd
A bit of medium-sized refactors: Removed entirely the science and supply system - (The fun is in simplicity! (I hope)), cards now can by purchased using energy Removed cost of playing cards - instead...
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v0.4.0
January 23, 2024
by
Solar_Windd
Another small update: Rebalanced bots a bit - less Void effects from bots. Added card "Trenches" - it adds fortification to all fields with buildings Added card "Discount" - it makes a random card in...
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v0.3.0
January 18, 2024
by
Solar_Windd
Small update: Added more bots - now they are randomly picked from list. Made bots harder - hard level is finally a good challange Player/bot kingdoms are properly clean up after elimination...
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v0.2.0
January 10, 2024
by
Solar_Windd
Quite good update: Added alpha version of multiplayer! Added a bit of sounds: shuffling, selecting card, selecting field and drawing card (together with volume settings). Added a new effect: "Void X"...
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v0.1.1
October 04, 2023
by
Solar_Windd
Small update: Fixed a bug with quick selection of a field during playing a targeted card or changing the main target. Added 3 levels of difficulty. Replaced the "Mine" card with "Random Minefield." Re...
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